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    DC* Champ Rules: by Victor

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    Belkin
    nOOb


    Posts : 4
    Join date : 2009-02-24

    DC* Champ Rules: by Victor Empty DC* Champ Rules: by Victor

    Post  Belkin Tue Feb 24, 2009 8:00 am

    1- Player MUST be at spawn by the beginning of the 3rd level of the spawn to be able to roll for the scrolls.

    2- ONLY BLUES CAN ATTACK CHAMP for protection purposes

    3- ALL 12 scrolls go to an ELDER unless the ELDER tells players otherwise.

    4- Players can only win 1 120 scroll per day unless ALL players attending have received a 120 scroll. Choose carefully what scroll you want to roll on.

    5- if no one rolls on the scroll it goes to the guild.

    6- Player MUST be in VENT to champ!!!!!

    7- No champ talk in guild chat

    8- each player rolls twice in a row and adds the 2 results together. Top roll (closest to 24) gets first pick and so on down the line, if there is a tie, all players that are tied roll again 1 time.

    9- ONLY 1 PLAYER NEAR DICE AT A TIME!!! the elder in charge of that spawn decides who rolls when.

    10-ANY RULE CAN BE CHANGED IF EVERYONE IN THE GROUP AGREES WITH THE CHANGE. [/list]

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